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For Honor Update 2.29.0 Today (July 22) - Patch Notes & Bug Fixes

Following a short server downtime, the new patch will be available to download on all platforms!

By Kyle Knight

July 22, 2021

Ubisoft will be deploying a brand new update for For Honor today (July 22) after some short server downtime to get things ready for the title’s newest hero, Kyoshin.

The latest For Honor update brings plenty of bug fixes, improvements, and changes. But, most importantly, Kyoshin will be joining the game as the latest hero. More details about the new hero can be found at the link below, including how you can get your hands on it.

  • MORE: For Honor – New Hero Kyoshin Release Date & Time

For Honor – Become a Kyoshin – Reveal Trailer

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For Honor – Become a Kyoshin – Reveal Trailer
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For Honor – July 22 Update 2.29.0

For Honor’s newest patch now brings the game to version 2.29.0. The update will be available for download after some short server maintenance to get things ready. Players can find the size of the upcoming update below:

  • PS4 – 1.6GB
  • Xbox One – 2.02GB
  • PC – 3.28GB

There’s plenty of bug fixes, changes, and quality of life improvements in today’s update. But the biggest feature to come out of the update is Kyoshin, the newest hero to join the fighting title.

Kyoshin has multiple abilities, such as the Kaze Stance, which allows the player to hold a defensive stance that blocks incoming attacks. Kyoshin also has an attacking stance that can lead to quick combos.

More details on the new hero and all of the other changes in the latest For Honor update can be found in the patch notes below.

Full Patch Notes

Below you will find the patch notes for the For Honor update that was released on July 22. These notes were taken from the official developer’s post on Reddit.

NEW HERO – KYOSHIN

The Kyoshin are legendary Samurai who have a deep connection to the spiritual realms. Their special training led them to master the art of fighting with a concealed blade, the Shikomizue. While they flow through battle wielding their sword and scabbard, they use heavenly powers to gain the upper hand against the enemy. Their special Kaze Stance can block incoming attacks and allow them to retaliate quickly.

· Difficulty: Hard

· Counter-Attacker Fighting Style

· Group Fighting Specialist

Special Capabilities

· Kaze Stance: Defensive Stance that Blocks Incoming Attacks

· Kaze Attacks: Attacks from Kaze Stance can lead to Quick Combos

· Unblockable and Undodgeable Mix-Ups

IMPROVEMENTS

USER INTERFACE

· Traits menu changes:

o New tile icon

o The ‘Gender’ tab (in English) has been changed to “Body Type”

o Default Body Type (and associated voice) appears as “1” on screen; if there’s any Alternate option available, it appears as “2”

Developer’s comment: These modifications only affect UI; heroes still have the same amount of customization options as before.

BUG FIXES

FIGHTERS

Warden

· [Bug Fix] Fixed an issue that caused the Warden’s Out of Stamina right side Heavy attack to have the wrong animation (FH-1676)

Kensei

· [Bug Fix] Fixed an issue that caused the Kensei to play the wrong block animation after blocking a Heavy Light combo from different sides (FH-1525)

Nobushi

· [Bug Fix] Fixed an issue that caused the Nobushi to have odd animation transitions when chaining into Heavy Finisher (FH-1407)

Jiang Jun

· [Bug Fix] Fixed an issue that caused the Jiang Jun’s Top Light into Top Light chain to have an offset camera (FH-1512)

Hitokiri

· [Bug Fix] Fixed an issue that caused the Hitokiri to have the wrong animation during Side Dodge Heavy Chain (FH-1569)

Jormungandr

· [Bug Fix] Fixed an issue that caused the Jormungandr to have a sliding dodge animation after a feint (FH-537)

Zhanhu

· [Bug Fix] Fixed an issue that caused the Zhanhu right side Heavy to have the wrong animation when performed after a right-side parry

FEATS

· [Bug Fix] Fixed an issue that caused Heroes to not receive damage if they run in the center of “Arrow Strike” (FH-1266)

MAP

Citadel Gate

· [Bug Fix] Fixed an issue that allowed the player to bypass the collisions and get out of the world at multiple locations near Capture Point C

High Fort

· [Bug Fix] Fixed an issue that allowed the player to be able to bypass collisions after getting bumped at multiple locations

Qiang Pass

· [Bug Fix] Fixed an issue that caused the player to get killed when opponent performs shield bash towards the corners of inner and outer gates (FH-252)

· [Bug Fix] Fixed an issue that caused the opponent to be killed if a bump attack or guard break bump is used near the gate in phase 1 (FH-1404)

USER INTERFACE

· [Bug Fix] Fixed an issue that caused a visual glitch to be displayed on Hero’s right side (FH-1873)

· [Bug Fix] Fixed an issue that blocked Faction Change at the beginning of a new Season

· [Bug Fix] Fixed an issue that caused a Field of View change from 87 to 90 to display floating banners in the background (FH-1770)

· [Bug Fix] Fixed an issue that caused the Respawn timers for both teams to disappear when either team enters breaking, even though non-breaking players were still able to respawn (FH-1402)

CUSTOMIZATION

· [Bug Fix] Fixed an issue that caused the Tiandi, Shaolin, Nuxia and Jiang Jun to be missing Gambler’s Fallacy Battle Outfit (FH-1864)

· [Bug Fix] Fixed an issue that caused inconsistencies with opponent’s bodies collisions after the Warden’s “Blackstone Bash” Execution (FH-1796)

· [Bug Fix] Fixed an issue that caused a Frame Rate drop when highlighting Season 18 Battle Pass Emblem in Emblem Editor

· [Bug Fix] Fixed an issue that caused the Warden’s “Megaera Chest” piece to not have physics simulation

· [Bug Fix] Fixed an issue that caused the Jormungandr’s “Eclipse” event weapon parts to be positioned backward (FH-1387)

· [Bug Fix] Fixed an issue that caused the Hitokiri “Butterfly Beheading” execution to be louder than expected (FH-1615)

· [Bug Fix] Fixed an issue that caused the Weapon to be offset for the Berserker while performing the “Severe Amputation” Execution in the barracks and in game (FH-2140)

· [Bug Fix] Fixed an issue that caused the Shinobi’s “Hooked on a Killing” Execution to last longer than expected (FH-1508)

· [Bug Fix] Fixed an issue that caused the Orochi “Seijuro’s Finesse” Execution camera to not face in the right direction after the execution (FH-1427)

· [Bug Fix] Fixed an issue that caused the Raider “Steinunn chest” piece to not apply the color palette on the chest (FH-1074)

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Kyle Knight
@KJKnight_

Kyle is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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