Former Sony Exec Gives Devs Advice on Pitching their Games: No Man’s Sky Was the Best Pitch He Ever Saw

on April 11, 2016 12:32 PM

Former Sony Computer Entertainment Europe Strategic Content Director Shahid Kamal Ahmad received many video game pitches from developers while he was a PlayStation executive, and today he responded to many questions on how to best pitch a game to a publisher, based on his experience.

If you’re a young developer, or just want more insight on this little known process, read below.

If you’re wondering what’s the best pitch Ahmad ever saw, the answer is probably not too surprising: indie darling No Man’s Sky.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.