Forza Horizon 2 is definitely a sweet looking game, and part of the reason for that visual glitz is in a rather new technology named Forward Plus Rendering, as explained today by Creative Director Ralph Fulton during a behind-closed-doors presentation at Gamescom.
According to Fulton Forza Horizon 2 is the first console game to use the tech, which allows it to display thousands of dynamic lights in real time, making the representation of cities like Nice possible.
In addition to this we also learn that the game has seven different radio stations, and over twice as many tracks as those included in the first Forza Horizon.
Finally, Fulton also had words of praise for the Drivatar feature, mentioning that the day in which they turned them on at the studio, racing in the game “completely changed in front of their eyes.”
That’s definitely promising, and I honestly can’t wait to get my hands on the wheel again tomorrow.