Forza Horizon 5 has received a got a new update today that makes a plethora of changes to the game ranging from performance improvements and much more.
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This is quite a major update for the game, as there are a wide range of stuff that is being tweaked. There aren't any new features as such, but there are a wide range of bug fixes. You can find the complete patch notes below.
Forza Horizon 5 Update Patch Notes Today (March 24)
General
- Stability and Performance improvements
- Improved save flow for Weekly Forzathon to reduce chances of any progression loss
- Updated string for Car Voucher to be more specific about what its function is
- Updated Seasonal Event map pins to match the Seasonal PR Stunt pin
- Fixed issue where brake calipers were getting left behind from the car when changing Tunes in Freeroam
- Added HUD for cars with Race Mode type functionality to support the new Drivetrain swap mode on the Ford Mustang Mach-E
- Added low-res mesh under the world to improve the visuals when world chunks dropped out at high altitudes such as when using the new Gravity Action in EventLab (Series X/S and PC only)
Online
- Horizon Open has been updated with a new progression system including Badges which can be unlocked through gameplay
- Added Custom Racing to Horizon Open, which will allow players to find races for their chosen race discipline and PI class
- Fixed some scenarios where the player could be left waiting longer than necessary in the post-race flow
PC
- Fixed an issue where distant trees could look black or very dark on Very Low Preset
- Fixed Crash that occurred in Livery Editor when Ray Tracing was on
Cars
- Fixed dent in Jaguar XJS220s
- Fixed brake callipers being incorrectly offset on the 2014 VW Golf R
- Roll cage was incorrectly being added to the Sports Chassis reinforcement instead of the Race Chassis reinforcement on the 2016 Porsche Cayman GT4
- Fixed issue where one of the rear brake callipers on the 2020 Lamborghini Hurácan Evo wasn’t paintable
- Fixed issue where passenger side rear brake calliper wasn’t paintable on the 2010 Lexus LFA
- Fixed livery mapping issue with the 2018 KTM X-Bow in low LOD
- Fixed quiet superchargers on some muscle cars, in particular Dodge
- Fixed the 2012 Gallardo LP570-4 Spyder Performante hood not matching the selected colour
- Fixed broken mesh on the Work Emotion 11R Rims
- Fixed the Work Emotion M8R Rims not looking correct with certain paint options
- Fixed the shift animation on the 1968 Renault 4L
EventLab
- Added Gravity Action to Rules of Play which allows players to manipulate Gravity in EventLab creations
- Added option to preview sounds
- When using manual gears, moved Blueprint Builder off the View button to the Route Options menu as it was conflicting with Place Checkpoint
- Fixed issue where players could get soft locked after an event and loading back to Freeroam
- Fixed an issue where playing your own EventLab creation after publishing, could sometimes cause it to load without props
Accolades
- Fixed issue with “The Completionist” Accolade not unlocking under the right conditions
- Fixed description of “Showpiece” Accolade