Former Skullgirls, Indivisible Developers Open New Game Studio, Future Club

In the wake of Lab Zero Games, former developers from Skullgirls and Indivisible have opened a new studio co-op called Future Club.

By Ryan Meitzler

September 21, 2020

Earlier in the year, developer Lab Zero Games–known for titles such as Skullgirls and Indivisible–experienced major shakeups with accusations against its owner, Mike Zaimont, of sexual harassment and creating a toxic work environment at the studio. After several employees resigned in protest of Zaimont’s behavior, eventually the entire staff at the studio was laid off a few weeks ago, leaving the studio essentially defunct. In the wake of the events at Lab Zero, the former employees and developers have banded together to create their own studio with an entirely different structure that prioritizes equal opportunity and sustainable development.

The former developers from Lab Zero have announced their new studio called Future Club, which was officially formed this month and has opened a new website to celebrate the announcement. Specifically, the company’s announcement detailed that Future Club will specialize in “handcrafted art and traditional 2D animation, engaging and responsive gameplay, and creating unique and memorable worlds,” and will develop new IP and projects.

According to the studio’s website, Future Club will be an employee-owned co-op that gives its employees equal share of the company. Specifically, in a report by Vice Games, designer Earl Gertwagen explained that “we really want this team to be rewarded for the efforts they’re putting in towards the game.” He added that the formation of the studio is encouraging all of its team members to feel “invested in the game and the quality of the product and the survival and sustainability of the team itself.”

Given the circumstances that transpired at Lab Zero Games, it makes sense that the now developers at Future Club would aim for a more transparent environment at their new studio by sharing responsibility and ownership. While the studio is in its early stages, hopefully we won’t have too wait too much longer to see what the devs behind Skullgirls and Indivisible have in store.

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Ryan Meitzler

Ryan is the Editor-in-Chief at DualShockers and has been a lover of games as long as he can remember. He holds a BA in English and Cinema and lives in New York City.

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