Futuridium Developer Tells the Tale of His Meeting with Sony in a Pub; “They Were Really Supportive”
Futuridium EP Deluxe was recently released on PS4 and PS Vita, and I’m currently trying very hard (and kind of failing) to avoid getting addicted. Recently I had a chat with Mixed Bag Co-Founder Mauro Fanelli, who told me the tale of his first encounter with Sony, and of the events that followed:
We’ve met them for the first time one year and a half ago. We were showing both Futuridium and Forma.8 on our iPAd in a small pub in London. On the same day of E3 there was a small event in London. It was basically in a pub and we were like “ok let’s go there and show the games,” because Futuridium for PC was almost finished and we were launching it for free.
A couple of people from Sony came to this small pub to see the games and we got in touch like that. They saw both the games and they were like “Ok, we think they are interesting, so can we talk about them and what we can do to support the team?”
Fanelli continued by explaining that Sony gave the small team extensive support during the process of porting the games to PS4 and PS Vita.
We had no console experience and we are a very small team of only two people. They were really supportive, because the first problem for us was that we had the games made in Unity, so we knew that with Unity we could get both games on PlayStation, but we needed the Unity license for PlayStation, we needed the devkits and all the usual stuff, so we basically tols Sony that if they could basically get us the devkits and everything we needed to port the games to the platform it would be amazing for us.
They basically gave us what we asked for and they were really supportive with all the procedures, because you know, releasing on console you need to sign a lot of papers… It’s really different than releasing on PC. It’s a totally different world.
Futuridium EP Deluxe is a small but definitely addictive game, and Forma.8 will soon launch as well first on PS4 and PS Vita, followed by PC, Wii , Mac, Linux and iOS. You can expect much more on them on the full interview here on DualShockers very soon.