Futuristic Combat Racer GRIP Gets New Trailer Previewing the Game's Soundtrack

Developer Caged Element has released a new trailer for its futuristic combat racer game GRIP that not only shows off more blistering fast gameplay, but previews the work of musician Full Kontakt on the game’s 11 song deep soundtrack.

More specifically, the trailer runs at one minute and 14 seconds and features the following songs from the in-game soundtrack paired up alongside gameplay that showcases the game’s various racing settings:

  • Full Kontakt – Blackout
  • Full Kontakt – Creeper
  • Full Kontakt – Power Train
  • Full Kontakt – Cyborg
  • Full Kontakt – Clock Watch

First time hearing about GRIP? No problem — here’s everything you need to know:

GRIP is a futuristic combat racer game inspired by the Rollcage games of 1999, and 2000. The new IP is a return to the increasingly uncommon hardcore combat racer, and the ferocious speeds, intense sensory feast, and heavy weapons, that come with such a game.

Here’s a detailed list of its core features:

  • Intense Racing: Hit speeds of up to 1000 kmph, driving on floors, ceilings and walls. GRIP’s car designs allow for driving on both sides, so flipping the car no longer means game over
  • Awesome Pick-ups: Use an array of power-ups and weapons to get the edge on your opponents. Ranging from missiles and guns to shields and turbos, we plan to have a wide array of exciting pick-ups to use
  • Exotic Planets: Race on a variety of planets, from hostile icy worlds to alien jungle to sprawling non-terrestrial cities. Use destruction as a tool to win (not yet implemented*), crashing your surroundings down on your opponents, or lose your tail by heading through an alternate track route
  • Badass Rides: Choose from a roster of armoured cars, manufactured by different companies from around the galaxy. Each car has different specs – some swift and agile, others brutish and heavily armoured. There’s a killer car for every taste
  • Bangin’ Tunes: Race to a thumping soundtrack from a variety of artists. Drum n Bass is our main kick

The game, in its current Early Access form, contains 4 vehicles (3 manufacturers) with two cars on the way. Each vehicle can be customized with various paint jobs, a variety of rim and tire options, as well as with 4 of the vehicle weapons (Homing missile, machine gun, mine, leader rocket). Like cars, there are also more weapons on the way. But that’s not all, there is also 3 Power-ups to choose from: Turbo, EMP, and Shield.

But what good are weaponized cars without any tracks to race them on? Well, the game also currently boasts a total of seven racetracks, 15 “carkour courses,” and 2 arenas.

At the moment, only single player and local split-screen is supported, but online multiplayer is said to be coming soon.

GRIP is being built on Unreal Engine 4, and is currently available on PC via Steam Early Access. A release date has not been divulged, but the developer has announced it also plans to bring the game to consoles.

Below, you can check out the new trailer:

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Tyler Fischer

Tyler Fischer is the Assignments Editor and News Editor at DualShockers. He specializes in writing breaking news, managing assignments, and organization. Born and raised in New York, Tyler studies journalism and public relations at SUNY New Paltz. In his free time he enjoys playing and watching soccer, getting lost in game lore, and writing comedy scripts.

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