Today, Amsterdam-based video game publisher Gambitious B.V — known as Gambitious Digital Entertainment — announced that it has raised new capital, bolstered its management team, and has re-branded/relaunched as Good Shepherd Entertainment.
The newly rebranded publisher will help “guide and grow” indie game studios and their projects, while respecting and rewarding the investors who support them, according to Good Shepherd itself.
Further, the newly expanded team includes executives from Devolver Digital, Sony, South by Southwest, and Wargaming.net. Devolver co-founder Mike Wilson will dedicate the lion’s share of his time to Good Shepherd as its chief creative officer. Meanwhile, Brian Grigsby, who helped start Devolver, will serve as CEO. Gambitious’ founder Pault Hanaraets will serve as president.
As you may know, Gambitious was founded by Paul Hanraets in 2011 as an unprecedented model for funding video game development. In short, the publisher boasted the first global crowdfunding platform exclusively for video game development, which utilized funds raised from accredited investors worldwide to help independent developers complete their game. Said investors were then repaid with the game’s sales.
The upcoming games previously announced under the label — Milanoir, MachiaVillain, and Outreach – will now be released under the Good Shepherd name. Just how it was before the relaunch: each of these titles will continue to garner the company’s full support.
Good Shepherd has also made its first original signings, which include Dim Bulb Games and Serenity Forge’s Where the Water Tastes Like Wine, which received seven “best of E3” nominations. It will also publish Phantom Doctrine, the company’s most ambitious project yet, which will be formally announced and shown at Good Shepherd’s first official presences at Gamescom and PAX West.
Good Shepherd will also notably continue its policy of partnering developers completely retaining their IP.