Gamescom 2013: The Crew's Newest Walkthrough Video Shows Off Mod Perks, Recruiting, and Taking On Challenges

By Masoud House

August 21, 2013

Ubisoft’s The Crew hopes to strengthen the online racing community with strong multiplayer and customization mechanics, a massive persistently online world accessible from various platforms and team play. The newest video, which you can view below, shows off even more of these ideas, specifically how players can mod their cars, take on rivals or recruit them as allies, and how players can tackle challenges as a team to increase their chances at beating them.

Narrated by creative director Julian Gerighty, The Crew seems to streamline modding with cars delegated to particular types of races with different spec; customizable parts meant to make cars distinct and focused on various terrains; and a perks system. These perks include “Undercover,” which reduces how fast you gain the attention of the law, “Quick Exit,” which reduces the amount of time it takes to reduce attention went outside of police range, “Slippery When Wet,” which makes arrests take longer, and “Braking,” which improves how well your car breaks. It seems like players will also be able to set different presets or loadouts, and may even have particular Fast Five or Ocean’s 11-type roles, with “The FBI Agent, Mechanic, Tuner, Gadgetman, Stuntman and Businessman” present in a file in the video.

The Crew is slated for Q1 2014, and set to release to PS4, Xbox One, and PC, with tie-in iOS and Android apps. The Crew is shaping up to be an interesting racing experience, one that could be even more engaging with special roles and heist-worthy tasks that set the police against you. What do you think of the possibilities? What would you like to see in The Crew? Check out the screengrabs below and let us know in the comments.

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Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

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