GDC11: Sins of a Solar Empire to Get Stand-Alone Expansion

GDC11: Sins of a Solar Empire to Get Stand-Alone Expansion

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Stardock announced that their critical success Sins of a Solar Empire will be getting its first stand-alone expansion today at the Game Developers Conference. Sins of a Solar Empire: Rebellion will be a refresh of the title that came before it, yet will include many more ships, new multiplayer leagues, achievements, a visual refresh and a lot more. Hit the break for a full break down of the new features that were revealed today. I was a huge fan of the original title, but unfortunately I haven’t played it in quite some time and am not up to speed with the previous expansions and changes. Perhaps this is my chance to get back into it?

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships: A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.