During Microsoft’s E3 live coverage, The Coalition Studio Head Rod Fergusson talked more about the upcoming Gears of War 4, coming on October 11th for Xbox One and Windows 10.
We learn that the Horde Mode in Gears of War 4 takes the feature to the next level, and is all about emergent gameplay. You can play it on every multiplayer map, and there are 24 of them coming in the first year. You can place fortifications, repair them and move them anywhere you want to see if you can survive all the fifty waves.
Weather and windflares are really part of the gameplay, and not just background. They can tear away cover and bring some in.
The beta was released “really early” because there was completely new code that needed to be tested. It was a true beta and not a demo. That’s why the graphics just weren’t finished. In four weeks they have already been fundamentally changed.
Fergusson feels that the “Play Anywhere” program is “amazing” because it allows developers to reach a much broader fanbase.
As a little funny element, the bloody fingerprints that decorate the upcoming Gears of War 4’s Xbox One Elite Controller are actually Fergusson’s.