Gears of War Dev: “Lots of Different Ways” to Express the Franchise, “We’ll Take it Further” Than First Three

on January 31, 2014 10:40 PM

Rod Fergusson is one of the historical creators of the Gears of War franchise, having worked as a Producer at Epic while the prized IP was growing up, and now he’s the new Studio Manager at Black Tusk Studios, where he’ll work on the franchise again. He’s also definitely confident in what the studio is planning for the future of Xbox One, as he expressed in an interview on Larry “Major Nelson” Hryb’s blog.

Now that Microsoft Owns the Franchise there are going to be a lot of different ways to express the Gears of War Franchise.

That seems to be a clear indication of the fact that there might be more than a single Gears of War experience in the future of the Xbox family, but Fergusson didn’t stop there, mentioning that the plan is to “take the franchise further than we did in the first three,” which is definitely a lofty goal.

Fergusson also seems to have great confidence in his new team:

The team at Black Tusk is an amazing group of talents. I’m just really excited about what we can do with it.

Black Tusk didn’t show much so far, but what they did show (the tech demo showcased at the latest E3), was definitely impressive. Will they deliver on Gears of War?

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.