With just under two months to go until release, the anticipation for the long-awaited Fallout 4 is growing to an all-time high, but in the meantime you can get at least a musical taste of what to expect from the massive RPG courtesy of the game’s composer, Inon Zur.
Developer Bethesda Softworks released a new video through its YouTube channel featuring composer Inon Zur providing a rendition of the musical theme for Fallout 4 – while the music in Fallout has tended to be a bit more on the sparse side given the post-apocalyptic setting, Zur’s performance on the theme is pretty goosebumps-inducing, to say the least.
In addition to the video, a new interview was also posted on Bethesda’s blog giving more insight from Zur on the inspiration and process of creating the music for Fallout 4, with Zur explaining his unorthodox approach to creating music for a post-apocalyptic world.
Zur explained in the interview that “I walk in my garden and basically hammer on things. I cruelly exploit the piano by hitting the strings with open hands and even biting the strings.”
Further in the interview, Zur also explained more on the use of piano as the central figure in the score and theme, detailing that “the piano will stay with us throughout the whole score” in helping to create “a sound that is really round and not bright at all but very lush.”
These attributes in the score play heavily into the themes of the Fallout series at large, as Zur explained how he approached crafting the score in previous titles:
“I originally composed the main theme for Fallout 3. We basically use two chords. That’s to reflect the dualism in Fallout: the despair of war – but also the hope for the future. In Fallout we’re always torn between the despair and the darkness and all the dangers that are lurking in the world, and the hope to build a better world.”
“What we’re getting basically is this minor chord leading to a major chord – or a major chord that almost acts like a minor chord leading to a major chord. These two chords combined – always the minor and the major together – give us this bittersweet Fallout feel. It’s the signature of Fallout. You start from the bleak and you go to the hope. Very simplistic but works like a charm every time.”
While reflecting on his work of the past Fallout titles, Zur also explained in the interview on what to expect from Fallout 4‘s score and what new elements its music and score will introduce:
“For me, again, the most important things are: where are we in the story, and where do we really want to take the player during this journey? We can definitely create a lot of emotion, and emotional twists. We can definitely influence the player, in order to support the story, with music. But we’re mainly talking about feel. We try to attach a soundscape that will support the emotional aspects of an area.”
“I’m trying to create something that sounds fresh. Something that sounds like the beginning.”
To close out the interview, Zur also provided some background on what he expects to be doing once he first starts up the game – always one of the more memorable experiences in a Fallout title – as he begins his journey in Fallout 4 this fall:
“Probably the first thing I’m going to do after starting the game is just walk. The younger players, they might look for enemies and seek out attractions… This will come if you want it or not. Let me soak it in. Let me see what’s around. Let me discover.”
Fallout 4 will release for PS4, Xbox One, and PC on November 10th, 2015 – in the meantime, you can check out the piano rendition of Fallout 4‘s theme by composer Inon Zur below: