During the PlayStation Live coverage from E3 2018 in Los Angeles, Sony Interactive Entertainment showcased some absolutely fantastic clips showing the environments of Ghost of Tsushima.
Art Director Jason Connell describes what we see, and it’s just so impressive. The clips were shot in the world of the game, even if a touch of depth of field effect has been added via Sucker Punch’s internal cutscene editor.
The show starts with an absolutely incredible bamboo forest followed by a spectacular shrine on top of a rocky outcrop.
A wide shot shows a cultivated field on a lake, decorated with procedural clouds in the sky, birds, and insects, followed by another shrine set in a flower field featuring a minimalist visual style that is just perfect poetry.
A Mongol tent is then shown into a night scene, with charming fire effects. Lastly, we see a house on fire, and again the flame effects and the lighting are absolutely impressive.
You can check out the video below, and be prepared to look for your jaw after it inevitably drops. If you want to see more, you can also check out the recent gameplay reveal, and some lovely new screenshots.
The game is coming exclusively to PS4, but doesn’t have a release window just yet.