Ghost of Tsushima’s Japanese Translation Has Been Criticized by Worried Fans
Ghost of Tsushima's main menu translation features has been pointed out for imperfections.
Sucker Punch’s Ghost of Tsushima is all set to release in just a few weeks. To whet our appetite in the meanwhile, a brand new fully-CGI commercial made its way to our screens at the start of the week showcasing the game’s protagonist, Jin Sakai, as he takes on his foes on the island of Tsushima. As some Ghost of Tsushima main menu screen-shots started circulating the internet by reviewers, worried Japanese fans have picked up on some mistakes with its translation.
Sega’s associate localization producer Jon Riesenbach took to Twitter to address this issue that even though the wording was correct in a literal translation, it didn’t make much sense in context and seemed to spell out words in an overly complicated way. Riesenbach pointed out by retweeting Gematsu’s original tweet that the imperfection in the menu screen’s translation is off. The New Game option looks to translate to “brand-new game” quite literally as in a sealed copy and the continue and load game options apparently are outdated verb choices. Riesenbach who reframed the options said that they should look like “Continue – 続きから Load – ロード New Game – 初めから or NEW GAME.”.
In a further comment, Riesenbach stated that “Yeah… like I’m sure Sucker Punch has done their research and consulted whoever they need to consult, but everything I’ve seen of it has this Last Samurai western filter over everything that I find pretty distracting myself. I may be wrong but… I’ll just stick to Sekiro thanks” but hopes that it is “an isolated thing and doesn’t reflect on the full game!”.
Oof, almost every translation on the JP main menu for Ghosts is a little… off. Here's hoping this is an isolated thing and doesn't reflect on the full game! For the record, more standard JP for menu terms is:
Continue – 続きから
Load – ロード
New Game – 初めから or NEW GAME https://t.co/Si5yhFl9Nx
— Jon Riesenbach 🎮 空の軌跡 SC Evolution (@moriyoshijon) June 30, 2020
I’m fairly sure that eager fans of Sucker Punch’s Ghost of Tsushima also hope that it’s an isolated incident and it’s not something they will experience throughout the game. Here’s hoping it gets cleared up as soon as possible especially so due to the number of eyes on the game as its release date approaches. As we draw closer to that launch, you may want to free up some space on your PS4’s hard drive. Ghost of Tsushima will require players to have a minimum of 50GB ready for Jin to do his thing but also keep in mind, that it could need more space on launch day with a day one patch.
In an interview with IGN, Game Director Nate Fox talked about the game’s difficulty and stated that “We are trying to make a grounded game in that sense, so a couple blows from the enemy will kill you,” Fox said. “We watched samurai movies and people go down with one or two strikes, and that is embedded inside of the combat. Beating the Mongols in battle will be hard, but it’s that challenge that makes it feel alive and the victory rewarding. You can’t just run into a camp and fight 5 people at the same time, you will get overwhelmed and die.” Although later, we also found out that you can change these settings to suit your own playstyle better so if you don’t enjoy getting your ass kicked hard, you can do something about it.
While you’re here, check out Chris Hawtin who has put together an incredible Ghost of Tsushima motion poster that director Akira Kurosawa would be proud of and also this incredible Ghost of Tsushima inspired PlayStation 4 by XboxPope.
Ghost of Tsushima is slated to launch on July 17, 2020, and will be a PS4 exclusive. If you want to pre-order the game through Amazon, you can do so here.
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