Ghost Recon Breakpoint Sales and Reception Were “Disappointing”
Ghost Recon Breakpoint for PC, PS4, and Xbox One has not met Ubisoft's original expectations.
Earlier this month, Ghost Recon Breakpoint was released for PC, PS4, and Xbox One by Ubisoft. While its predecessor Ghost Recon Wildlands was quite successful despite its mixed reception at launch, that was not the case for Breakpoint. When discussing Ubisoft’s financial targets for the next two fiscal years, Co-Founder and CEO Yves Guillemont confirmed that the Ghost Recon Breakpoint’s performance thus far has been disappointing.
While DualShockers had fun with the game, awarding it a 7/10, the general reception surrounding the game has been negative, in part because of its controversial implementation of microtransactions. This apparently came as a surprise as Guillemont said “For Ghost Recon Breakpoint, while the game’s quality appeared on track – based on E3, Gamescom, previews and our latest internal playtests –, critical reception and sales during the game’s first weeks were very disappointing.”
As for why exactly the game fails, the first thing he attributed this two was that “it is harder to generate interest for a sequel to a Live multiplayer game;” consequently, Ubisoft will now “need to make sure there is more time between each iteration of Live games.” As Ubisoft creates a lot of games in this style, it will be interesting to see how this impacts the company’s development pipeline. Another issue identified with Ghost Recon Breakpoint had to do with innovation. “Our strategy of introducing gameplay innovations in our games has had a very positive impact on our brands. However, to win over players, these innovations need to be perfectly implemented in order to offer an optimal experience. This has not yet been sufficiently the case” he stated.
Finally, Guillemont pointed out that the game “did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out.” The underperformance of Ghost Recon Breakpoint and even the briefly mentioned Tom Clancy’s The Division 2 is causing Ubisoft to rethink their strategy somewhat, which is one of the reasons they decided to delay Watch Dogs Legion, Gods and Monsters, and Rainbow Six Quarantine.
Ubisoft is confident in their ability to improve both Ghost Recon Breakpoint and their future titles though, saying “we will continue to support [Ghost Recon Breakpoint] and listen to the community in order to deliver the necessary improvements” as well as that they “are tackling these issues head-on and already are implementing significant changes to our production processes. We are confident in our capacity to adapt and evolve, as we have done successfully many times in the past.” Ubisoft games like Ghost Recon Wildlands and Rainbow Six Siege did manage to make massive, positive turnarounds after rocky launches, so it will be interesting to see if the same thing happens with Ghost Recon Breakpoint.
If you are interested in trying out Ghost Recon Breakpoint, it is available for PC, PS4, and Xbox One and can be picked up on Amazon.
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