God Eater 3 Gets New 1080p Screenshots and Info on Story, Aragami, Characters, and More
God Eater 3 for PS4 and PC keeps looking rather intriguing in a new batch of screenshots, coming alongside relevant info.
Today Bandai Namco released a new batch of screenshots and information on the upcoming JRPG God Eater 3.
In previous games of the series, Fenrir managed to stop the destruction of humanity by Aragami. Yet, due to the appearance of an unknown phenomenon named Kaiki (Ashlands), the governing structure of Fenrir collapses, bringing the human race closer to extinction than ever before.
The affected area continues to expand, creating massive communication issues. Those who survived escaped to underground bases named “Ports” and create a new breed of God Eaters called “Adaptive God Eaters” (AGE for short) with high resistance to the ashes.
The AGE aren’t only resistant to the ashes, able to be exposed much longer than conventional God Eaters, but they’re also said to be beings “closer to the Aragami” due to their extremely high physical abilities and adaptability. They’re bound by slavery contracts and sent to do the most dangerous missions, yet the rewards they receive are few, and they’re deprived of their freedom. The main character of the game is one of them.
The hero has become an AGE when he was very young together with a dark-haired young man named Hugo Pennyworth. He is both a companion and a “big brother” presence, gifted with great leadership and care for his friends.
Pennyworth is also the name of the Port where they both live (you can find the emblem of Pennyworth in the gallery). It’s home to a large number of AGE, and governed by the pursuit of profit. Destroying the Aragami has become a business, but the loss ratio is also very high.
A new species of Aragami also appeared with the Kaiki, and they’re nicknamed “Kaiki Species” or “Aragami of Disaster.” Like the AGE, they show high adaptability and resilience to the ashes. The secret for this is believed to be in their core, but it’s still being researched. They also have an ability close to the “burst” that we saw in previous games. This doesn’t just cause the Aragami’s fighting power to increase, but it shuts down a God Eater’s link aid and link burst.
We already heard the new Aragami named Anubis, and today we also see more of another, named Ra. Its body is formed by a bird’s head, a human torso, and a celestial globe at the bottom. It can float in the air, and dive on unsuspecting opponents. It also has the ability to create orbs of flames and throw them at enemies. When Ra goes into burst mode, its energy is amplified, and wings of flame extend from its back.
We also get to see more of the weapons used by the hero. The Biting Edge ca transform between a double sword and a naginata. When in sword form, it can attack quickly with both slashing and piercing attacks. In naginata form stamina doesn’t recover, but the rotation speed is much higher, enabling powerful and wide-ranging attacks.
The other weapon is the Ray Gun, able to emit a continuous beam at the enemy. Its power raises gradually, and it’s possible to move while firing. Yet, when you let go of the trigger, the power is reset, so it involves an interesting risk/reward mechanic.
By staying within a certain distance with a companion the “engage gauge” will grow. When it’s full it’s possible to use the “Engage” feature, triggering a series of positive effects. Those effects depend from person to person.
Lastly, another element is the “Accelerator Trigger” which is a powerful passive ability that will activate when certain conditions are met. As long as those are fulfilled, it can be activated as many times as possible during a mission. One example is “Guardian” that activates when performing a “Just Guard” (IE: guarding with perfect timing) and increases attack power for a certain period of time. There are more of these abilities, and they’ll be announced down the line.
God Eater 3 will release this year for PS4 and PC. The PS4 version can be pre-ordered via Amazon.
This post contains an affiliate link where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.