You have some Kickstarter projects like Star Citizen, which are so insanely successful just on the promise of a game that it skyrockets past its goal and continues to achieve greatness far after the campaign is over. And then you have projects like GoD Factory: Wingmen, that gives you a fantastic product, gets fantastic praise, but has so little exposure that, now twice, the project has only made half of its goal and is in jeopardy of not succeeding. This is why Guillaume Boucher-Vidal, the CEO and founder of Nine Dots Studio and co-creator of the studio’s chief project, GoD Factory: Wingmen, decided to air his concerns about crowdfunding, which you can view in the video below.
I’ve covered GoD Factory: Wingmen for quite a while now, ever since the game first debuted nearly half a year ago in May: and there’s a few things that Boucher-Vidal says in his Vlog that even I didn’t know. So far, Nine Dots has invested about half a million dollars of their own money into the project, a project which the team has been working on without a real salary for its entire duration. There’s been a lot of blood, sweat and tears put into this project.
There’s been no question as to the quality of the game: I myself have played the game from it’s earliest build up to its latest, shown the ropes by Boucher-Vidal himself, and I had an incredible amount of fun. Apparently I wasn’t the only one, but it may be less an issue of quality than quantity. The game has had a questionable lack of exposure, which Boucher-Vidal isn’t sure is related to other successful crowdfunding projects like Star Citizen, other space games like EVE: Valkyrie, or just the market and timing in general, which currently has blockbuster games like Grand Theft Auto V/Online out, and has next-gen coming so soon. He also ponders if there is a desire for new IP, and if consumers expect it only from big-name publishers who often don’t risk their money on new ventures when they have shareholders to please.
Boucher-Vidal says Nine Dots seems to have two options: attempt Alpha-funding or seek a publisher, which would give them better marketing, but possibly take away some of their creative freedoms. For now, Nine Dots will have an ongoing Twitch.TV stream showing off the game as well as the alpha build demo that gamers can play until the end of crowdfunding. If you like the game, support Nine Dots on their GoD Factory: Wingmen Kickstarter page. If you’d like to know more about the game from someone who has followed it from the start, check out all of DualShockers’ GoD Factory: Wingmen coverage.