Today during the PlayStation Experience opening presentation, Sony Interactive Entertainment and SCE Santa Monica Studios provided more information on the upcoming God of War.
Game Director Cory Barlog mentioned that development is going “really good,” and the studio is in the final stages of production. He is feeling “very good” about things.
Playtesting is in full swing (a playtest phase was concluded this week), and according to Barlog “it’s a big game.” The total gameplay time is “somewhere in the arena of 25 to 35 hours.”
Interestingly, we learn that the gameplay presented at Paris Games Week showcased an area that you can just find by exploring a bit, and it’s not part of the game’s critical path.
If you want to see more, you can enjoy a trailer showing the Dead Giant Stone Mason, another clip showcasing the enemies named Revenant, a similar video focusing on the Draugr, and one showing off the fire troll.
God of War will be released exclusively for PS4 in 2018. A few days ago a possible March 22nd release date was leaked on the North American PlayStation Store, but Barlog did not confirm it at the show this evening, mentioning that he was not yet able to share it.