Grand Theft Auto V for PS4, Xbox One and PC Finally Gets a Release Date, Trailer and Screenshots

By Giuseppe Nelva

September 12, 2014

Folks, the time has come: Rockstar has finally shared the release dates for the current generation version of Grand Theft Auto V, squashing the rumors about a delay to 2015, at least for PS4 and Xbox One.

The console versions will hit the shelves on November 18th, while the PC version will unfortunately come later, on January 27th.

The game will feature “major visual and technical upgrades to make Los Santos and Blaine County more immersive than ever. In addition to increased draw distances and higher resolution” and will include the following improvements:

  • New weapons, vehicles and activities
  • Additional wildlife
  • Denser traffic
  • New foliage system
  • Enhanced damage and weather effects, and much more

There will also be an enhanced radio selection with over 100 additional new songs and new DJ mixes from returning DJs across the game’s 17 radio stations.

As a pre-order bonus, Rockstar went a tad off to the lazy side, offering $500,000 bonus in-game cash for the story mode and $500,000  for GTA Online.Why bothering to create pre-order items when you an type a number? Yet, maybe it’s better this way, so those that won’t pre-order won’t miss on anything significant.

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Those who already purchased the game on PS3 and Xbox 360 will also get perks in the form of  rare versions of classic vehicles to collect from across the Grand Theft Auto series such as the Dukes, the Dodo Seaplane and a faster, more maneuverable Blimp; activities including wildlife photography and new shooting range challenges, new weapons and more.

Grand Theft Auto Online has also been improved, with increased player count (30 players), while progression will be transferable from the previous versions.

Below you can check out a brand new batch of screenshots and a new trailer.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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