Grime Release Time, Platforms, Free Demo, and System Requirements
A new adventure for Dark Souls fans.
The Grime release time has been set for earlier in the morning for European players, which means you could probably start the new week with a Souls-like, 2D action-adventure game.
The next hardcore action RPG from Hidetaka Miyazaki and FromSoftware studios is months away, leaving Souls fans no choice but to play the alternative options from other developers.
Grime is one of the promising Souls-like indies of this year. Developed by Clover Bite, the game is a dark adventure in 2D dungeons filled with weird and demonic bosses and enemies.
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Grime features a dark and unique world design, which makes it a special experience regarding its indie budget. The game managed to achieve the Best Visual Art award in its showcase at Taipei Game Show 2021.
If you are looking forward to playing this game as soon as it launches, then let’s get into details of the game’s release date and time.
Grime Release Date and Time
Grime will be available on August 2nd. Below, you can check out the release time of the game in each region.
- 11 pm PT (August 1)
- 2 am ET (August 2)
- 6 am GMT (August 2)
- 7 am BST (August 2)
- 8 am CEST (August 2)
- 3 pm JST (August 2)
Grime Platforms and System Requirements
Grime will be available on Stadia and PC. The PC version of the game can be played both on Windows and Mac operating systems.
Hopefully, it’s a low-spec-friendly game and many systems can run it without struggling so much.
- OS: Windows 10
- Processor: Intel i5 3470 or AMD equivelent
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce 960 or AMD equivelent
- DirectX: Version 10
- Storage: 10 GB available space
The price tag of Grime is yet to be known as the developer has not enabled pre-purchase for the game. However, you can now install the free demo of the game and play it. You will be able to carry over your progress into the main game if you decide to buy it afterward.
Grime launches on PC on August 2nd. No plans for a console release have been specified by the developers.