Guacamelee! Dev Talks Ease of Going Multiplatform, Looking Forward to Working With Xbox Again
Guacamelee!: Super Turbo Championship Edition is betweeen this month’s Games With Gold for Xbox One and designer Chris McQuinn gave more insight on how it is to work on many platforms during an interview on Larry “Major Nelson” Hryb’s podcast.
It’s certainly a challenge: I think we started off just focusing on one platform, but we always wanted to bring it to other platforms. I think with Guacamelee!: Super Turbo Championship Edition we were ready to take on as many platforms as we did. With that said, I think this generation of consoles with the Xbox One it’s a lot easier to put your game out then it used to be. I think that helped a lot too. I think if it was five years ago we would have never gone for four platforms. Now, with the current generation it’s actually possible.
McQuinn also described his experience of working with Microsoft and id@XBox Director Chris Charla:
Honestly, it’s been a really good experience. Chris has been a really supportive. He invited us down to E3 to show off Guaca which we hadn’t expected and he didn’t have to. He’s been really supportive, so the experience has been really positive, and I think we’re looking forward to whatever we’ll do next working with Xbox.
Personally, I’m really enjoying Guacamelee!: Super Turbo Championship Edition, so I can’t wait to see what Drinkbox will cook up next, whatever the platform, or platforms.