Guerrilla Cambridge Working on “High Profile, Multi-Million Selling Franchise:” New Killzone Coming?

Guerrilla Cambridge Working on “High Profile, Multi-Million Selling Franchise:” New Killzone Coming?

We already know that Guerrilla Cambridge is working on a PS4 game, and today we get more information on the studio’s plans thanks to a career opportunity ad published by Sony Computer Entertainment Europe seeking an Audio Programmer.

Guerrilla’s Cambridge Studio (UK) is looking for an experienced Audio programmer to work on forthcoming projects in a high profile, multi-million selling franchise.

The successful candidate should have at least 3 years experience in the industry and possess excellent working knowledge of game audio systems. Ideally they should be a gamer who is driven to make the best sounding games available on any platform.

The ad also requires prior experience in console audio development and mentions “Improving and implementing in-house tools, engine and gameplay audio features” within the candidate’s responsibilities.

While we can’t be absolutely sure that the “forthcoming projects” indicated by this post are one and the same with the PS4 game we learned about a while ago, it’s definitely possible, as Guerrilla Cambridge isn’t an enormous studio.

As what this “high profile, multi-million selling franchise” could be, the most obvious solution would be Killzone, especially after Guerrilla Cambridge did a very well received job on Killzone: Mercenary for PS Vita.

Considering that the main Guerrilla studio is currently working on a new IP, it would stand to reason to think that the Killzone franchise may have been (at least temporarily) moved to the other side of the English Channel. That said, whatever that franchise is, it’s going to be a big one.

Mind you, it could even be Medievil, considering that it’s one of SCE Cambrige Studio’s (Guerrilla Cambridge’s old name) most popular franchise. A man can dream, can’t he?

Of course we’ll have to wait for an official announcement from Sony to know more about this, but I can’t say it’s not intriguing.