Guerrilla Games Talks About Respect for Microsoft and Competition, Explains that Graphics Matter
Guerrilla Games held an extensive AMA Spanning two days on Reddit, and touched on a theme that has been recurring in the industry lately, respect for the competition.
Senior Online Producer Samrat Sharma mentioned that the folks at the studio plays a lot of different games from other studios to see what others are doing, but don’t see them as competition:
We play many games to see what everyone is doing, though we never see them as competition – we offer a completely different experience and our goal is to make the best possible game we can make.
Incidentally, he even had positive words for Bungie and the upcoming Destiny.
We dig them as a studio and are excited about Destiny.
More importantly, Sharma mentioned that there’s respect at Sony’s first party studio for the competing teams at Microsoft, with the hope that the sentiment goes both ways:
I think the Xbox is doing some interesting things and they have some first party teams that do work we respect. We hope they share the same respect and we all try and do the best we can.
Community Manager Jeroen Roding also chimed in on a hotly debated issue, the importance of graphics, which have always been a big focus for Guerrilla Games:
They matter, they are the factors that draw you into the game.They pull you in and on top of that you’ll have smooth gameplay that will get you even more into the action. So in short they matter but they are accompanied by gameplay, that finishes it off.
Going into E3, which is the period of the year in which the fans of both sides jump the most at each other’s throat, it’s interesting to see developers underline positive feelings of respect for those beyond the iron curtain. Maybe some should take the hint and learn from them.