Guillermo Del Toro Is Not Creatively Involved with Death Stranding; Will Only Be a Character
Today, director Guillermo del Toro revealed to IGN that he is not creatively involved in the upcoming Kojima Productions’ game Death Stranding. Though the game marks the reunion of the pair since Konami brought an end to the Silent Hills game they both were working on, this time, del Toro is but merely a character in the game, and not a collaborator.
The news comes via a telephone call the media outlet had with del Toro, where he was adamant that the game itself purely sprung from the mind of Kojima. Specifically, del Toro said the following:
“I’m involved as a character. Kojima-san called me and said, ‘I want you to be a character in the game,’ and I said, ‘Gladly.’ He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all.”
Del Toro continues:
“This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it.”
Lastly, del Toro talked about the arduous process of capturing motion capture for the game saying:
“We did incredibly detailed scanning. It took about seven hours or so, just for the scanning alone. We did it with almost three time the number of cameras you normally use for medium or close-up models. I’ve done scanning myself in my movies, and I know that what he did allows me to be a real character in the game, for sure.”
You can see del Toro, and his character (as well as Mads Mikkelsen’s character) via the game’s latest trailer, right here.