Guilty Gear Strive Delayed From 2020 to Early 2021

Guilty Gear Strive has been delayed to 2021 due to the coronavirus pandemic slowing down development and in order to further improve the game.

Arc System Works announced on May 15 that Guilty Gear Strive has been delayed from late 2020 to early 2021. In a message signed Takeshi Yamanaka, the producer of Guilty Gear Strive, Arcsys explained the reasons behind the delay. Due to Covid-19, Arc System Works is facing delays in every aspect of its development schedule. Guilty Gear Strive getting delayed will also serve to further improve the game’s quality, following players feedback from the latest closed beta test. The message ends with an apology to fans and a promise that the game will be worth the wait.

You can find the full message from Arc System Works USA’s official Twitter account below:

You might be hearing this for the nth time now as the Covid-19 pandemic is ransacking the world. When it comes to Japanese games in particular, as we previously explained, many Japanese studios struggle to adapt to work from home. I hate generalizations, but long story short it’s because of Japanese work culture prioritizing direct meetings. It’s affecting everyone’s work, such as Square Enix, Super Smash Bros Ultimate Director Masahiro Sakurai, or niche studio Entergram.

I’m personally expecting many other Japanese games with an unspecified 2020 release date to get delayed to 2021. I highly doubt I’ll get to play games like Rune Factory 5 in 2020, which is fine seeing it’s been God Knows years since we’re waiting for it anyway.

Guilty Gear Strive was announced at Evo 2019, as a “complete rebuild of the series”. We then heard more about the game at Tokyo Game Show 2019, and characters started being introduced one after another. The roster for now includes Sol Badguy, Ky Kiske, Chipp Zanuff, Axl Low, May, Faust, Millia Rage, Zato-1, Potemkin, and a new unnamed samurai-looking character. Guilty Gear Strive will feature rollback netcode.

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Iyane Agossah

Living near Paris, Iyane is the head of Japanese content at DualShockers. You can reach him on Twitter at @A_iyane07

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