Guilty Gear -STRIVE- Gameplay Trailer Reveals Fighters Millia Rage and Zato=1

Guilty Gear -STRIVE- Gameplay Trailer Reveals Fighters Millia Rage and Zato=1

Former assassin Millia Rage and assassin Zato =1 have been revealed in a brand new Guilty Gear -STRIVE- gameplay trailer.

A brand new Guilty Gear -STRIVE- character trailer dropped, which confirmed fighters Millia Rage and Zato =1 for the upcoming fighting game. The two were most likely paired together for this trailer due to their shared past: Millia was an assassin but left behind both the Assassin’s Guild as well as her manipulative lover Zato=1.

It’s interesting to see how completely different their fighting styles are, with Millia specializing in quick combos while Zato=1 is a much slower but more powerful combatant:

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Recently Arc System Works announced an upcoming closed beta for Guilty Gear -STRIVE-. The beta will run from April 16th to April 19th, and those interested can sign up until April 5th. In addition, it’s been confirmed that the title will feature rollback netcode after much fan request.

The Final Round stop in the tourney, which was scheduled for March 20th-22nd, had been cancelled due to Coronavirus concerns. Two more trailers for Guilty Gear -STRIVE- were slated to make their debut during this event. Most likely this was the first one, so it remains to be seen when the second trailer will release.

The trailer released before showcased all the previously revealed fighters and teased a brand new unnamed one. It was revealed during the ArcREVO America 2019. So far we know that the previously announced characters are the protagonist Sol Badguy and Ky KiskeAxl Low and May, and Chipp Zanuff and Potemkin.

During the stage event dedicated to Guilty Gear at Tokyo Game Show 2019, Daisuke Ishiwatari and Akira Katano explained how they particularly detailed the characters’ facial animations and how it’s basically “3D Sakuga.” You can really see that with the tons of different expressions the characters emote during their attacks and supers. At that same event, they also mentioned that the stage change mechanic has actual gameplay mechanics embedded into it. We’ve translated the full event here if you want to read more.

Guilty Gear -STRIVE- was first teased during EVO 2019. Daisuke Ishiwatari, the General Director, stated how the new Guilty Gear game isn’t an “evolution” of the series, nor a “return to its roots,” but instead a “complete rebuild of the franchise.” Instead of adding or removing elements compared to the previous games, he described the development as completely breaking it down, picking up everything that made the series charming and unique, and rebuilding it with those components.

Ishiwatari then mentioned that this new Guilty Gear game is a “big challenge which will go head to head against the essence of fighting games.” He added that going this route is a risky bet, but they’re confident they can pull it off and bring out new possibilities, using all the experience and materials they’ve accumulated so far. He ended the message saying he believes games are bridges which can connect people, so he hopes this new Guilty Gear will reflect this idea.

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