It's time to talk about the latest, hottest release from CD Projekt Red: Gwent. The card game, otherwise known as one of the best parts of The Witcher 3: Wild Hunt, has grown massively since its launch in 2018. It hasn't shown signs of stopping either, a new expansion for Gwent has just released titled Way of The Witcher.

Naturally, the expansion is themed around Witchers, the specially mutated hunters that travel throughout the continent in search of monsters to slay and coin to collect. Way of The Witcher introduces a heap of new Witcher cards based around the different Witcher schools. These new cards and their respective abilities can greatly alter a deck's playstyle, or boost a deck's current design. A smaller group of neutral cards help fill any holes in your deck that may be left. You can find a full list of the new cards that can be found in this expansion on the game's site here.

Today's Way of The Witcher expansion for Gwent also introduces a new keyword to the game. In Gwent, keywords are special statuses or effects that cards have on others, like bleeding, poison or shield. The latest addition to this list is adrenaline, which players of The Witcher franchise should recognize. It was a special resource built up over the course of fights that would let Geralt use extremely powerful abilities. In Gwent, this new keyword will let players have more control over the battlefield. In a video going over the ability, which will be linked below, a CD Projekt Red developer offers an example with the game's new Chimera card. When deployed, it consumes one allied unit, but it has an additional adrenaline ability that boosts all copies of that card by one if the player has four cards or less left in their hand.