Halo 2600 and Flower Added to the Smithsonian's Permanent Collection

By David Rodriguez

December 18, 2013

Michael Mansfeld, the Smithonian American Art Museum’s curator of film and media arts uttered one of my favorite sentences this year: “Video games represent a vast, diverse and rapidly evolving new genre that is crucial to our understanding of the American story”

Are we ready now to agree that video games can be considered a legitimate art form?

The Smithsonian has added Ed Fries’ Halo 2600 and thatgamecompany’s Flower to their permanent collection. The two were previously featured as part of a traveling exhibition that toured ten cities, known as “The Art of Video Games.” “Introducing these two games to the permanent collection simultaneously is notable,” Mansfeld explained, “whereas they may have dramatically different visual approaches-the lush and emotional landscape of Flower versus the elemental figures and mechanics of Halo 2600 – these works taken together stake out the rich creative and conceptual potential in video games.”


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David Rodriguez

David has been a gamer since childhood and enjoys games that are able to deliver fun and intricate gameplay alongside compelling and emotional narratives. He's also a huge fan of film, television, comic books, and literature. David has his B.A. in English Language Arts from CUNY John Jay College.

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