Halo 4 Coming to Master Chief Collection for PC Next Week
Halo 4 is finally arriving on PC, along with some much-needed changes to the Master Chief Collection
Halo: The Master Chief Collection on PC has given PC gamers the opportunity to experience classic Halo titles in a way they’ve never been able to before. High framerate options and customizable graphics settings have brought so many PC players to Halo that it’s possible to reliably find matches of Slayer in Halo 3 at almost any time of day. However, the last chapter for the game is finally coming up — Halo 4 is making its way to the Master Chief Collection on PC on November 17.
While it’s retrospectively not the highest point for the Halo franchise, 4 is still a fondly remembered entry. It diverges largely from the remainder of the games, pitting Master Chief against the Prometheans, a new, powerful enemy with access to advanced technology that naturally threatens the safety of the Earth.
Halo 4 will officially arrive on PC as a part of Halo: The Master Chief Collection, on November 17.
Wake up, and venture forth into Requiem. pic.twitter.com/nc67lRNEyG
— Halo (@Halo) November 9, 2020
A community mailbag on developer 343 Industry’s site details some of the new features coming to the game along with Halo 4. Players can expect the return of Spartan Ops, an episodic co-op campaign present in the original release of Halo 4, as well as a litany of new weapon skins for anything a Spartan can arm themselves with.
Players can also look forward to a very PC-centric change: advanced graphics settings. Currently, Halo: The Master Chief Collection on PC offers minimal options for messing with the game’s looks. To remedy this, the game will be receiving an update with the release of Halo 4 that gives PC players the control they can expect from a PC game. Anti-aliasing, detail quality, effects quality and more will all be able to be configured when Halo 4 arrives as part of the Master Chief Collection on PC on November 17.