Halo Infinite Campaign and Multiplayer Could Release Separately
Whether Halo Infinite is released as a complete package or in parts is up to developer 343
In an interview with Kotaku’s Editor-in-Chief, Stephen Totilo, Phil Spencer, the Head of Xbox said that Halo Infinite may be dealt out piecemeal.
Since being delayed this past August and with no clear release date in sight, the fate of Halo Infinite, once a launch title for the upcoming Xbox Series X, has been a mystery. Spencer’s interview released today doesn’t clear much up. When asked about the game, Spencer said that he had played it but could give “no update right now” about a release date for the highly anticipated title.
Totilo then asked Spencer if Microsoft would consider releasing the game’s campaign and multiplayer separately, to which Spencer responded without giving any definitive answer. Instead, he pointed to Bonnie Ross, the current Head of the Halo franchise and the rest of the Halo team. “I think we want to make sure people feel like they have a Halo experience,” said Spencer. “I think we can look at options like that. So, yeah, I think that’s something to talk about, but we want to make sure we do it right.”
In all, this decision doesn’t sound like it’s totally under Spencer’s control. There have been obvious issues over the course of Halo Infinite‘s development, enough that the game had to be delayed without a definite release date and for 343 to call on Halo veteran Joseph Staten to lend a hand. For now, we can’t definitely say whether the game will release as one complete package or in separate bits. The onus for that decision is on the team at 343.