Regardless of what you might think about the initial gameplay or visuals of Halo Infinite, it should be easy to agree that what we've heard of the game's all-new score so far has sounded excellent. Now, the first full track from the Xbox Series X launch title has been officially released to the public, and it might sound better than we initially thought.

Via the official Halo YouTube channel today, 343 Industries released the first track from Infinite in full, which is titled Reverie. The song was featured in the recent campaign gameplay demo that we saw during the Xbox Games Showcase a few weeks back and is composed by Curtis Schweitzer. While it's not a rockin' track like some of the more iconic songs in the saga's history have been, it instead is more subtle and gently incorporates noteworthy themes from the franchise that many will instantly recognize.

You can listen to the entirety of Reverie right here:

While many might argue that Halo as a whole used to be drastically better when Bungie still worked on the franchise, the music for the series hasn't skipped a beat these past few years. Halo Infinite, so far, doesn't seem to be any different, either. Not only do the songs from the game that we've heard so far seem excellent, but the stature of those working on the title's music is quite noteworthy.

Alongside the aforementioned Schweitzer, Infinite also features composition work from Gareth Coker, who most recently did the score for Ori and the Will of the Wisps. If you haven't played the latest Ori installment just yet, allow me to be the umpteenth person to say that Coker's work on the game was magnificent and deserving of endless praise. If his past music is any indication, he should fit perfectly here in the world of Halo.

Halo Infinite is set to release later this holiday season on the Xbox Series X, Xbox One, and PC. And coolest of all, the multiplayer portion of the game will be free-to-play for everyone.