Halo: Reach Beta Logs Over a Million Players on First Day

By Yaris Gutierrez

May 6, 2010

Surprised? Not one bit. Even before Halo: Reach’s actual release, Bungie is already looking at some good numbers as over one million Halo fanatics logged in – as per Bungie.net – on the first day to experience the developer’s newest installment in the franchise. And, I must say, the game is pretty orgasmic.

If you guys want to get “technical” with numbers – as, for whatever reason, some Halo fans get chubbies throwing them around – the beta saw 1,170,112 total players, all who managed to lunge, spring (which are two new “abilities” introduced to the game), stick grenades, and penetrate rectums with the Energy swords. Oh, and the best part about this, folks, is that if you’re an original Halo fan (as I am), you’ll be excited to know that the pistol is back, finally. Experiencing this first-hand brought tears of joy to my beady eyes, and a smile and nod of complete satisfaction as I began my ingenious smack-talk and consistent hand-outs of ass-kicking.

Note to Halo fans: The jet pack thingie they’ve introduced in Reach will, without a doubt, become one of the most annoying features in this game. Prepare yourself for a feast of rocket-flying bastards.

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Yaris Gutierrez

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.

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