Cologne, Germany based independent studio Slow Bros. has announced that its adventure game featuring a “handmade” art style, Harold Halibut, has launched a Kickstarter campaign in order to fund its continued development.
In Harold Halibut, players adopt the role of the young janitor and lab assistant of a spaceship wreck stranded deep under the sea of a distant planet. As Harold, the player will experience daily routine on the ship until that is rudely interrupted by the foreign world outside. With an emphasis on exploration and storytelling, Harold Halibut is firmly in the adventure genre, but besides its intriguing story, there’s one quality that really sets it apart from the crowd.
Slow Bros. has created Harold Halibut‘s unique art-style by utilizing a new form of 3D-scanning sculpted models and sets, making for a game that really feels like it was made by hand. Game Designer Onat Hekimoglu says that this use of 3D-scanning marks something new for the gaming scene.
“It’s the first time in gaming history that 3D scanning is used to this extent, but Harold Halibut is definitely not just a technical showcase. The game focuses on Harold’s personal story, which is influenced by the more than 30 Characters in the game. We want to create a consistent experience, where the visual style matches story, tone and humor.”
Harold Halibut has so far been confirmed to release on PC in January 2019. However, the game is also being made in Unity, which the team feels will make it possible to launch on multiple platforms, including Mac, Linux, and Nintendo Switch, though these platforms have not yet been tested, so they aren’t making any promises just yet.
Currently, Harold Halibut has pulled in $6,681 of its total of about $170,000 with 131 backers and 29 days to go. You can find out more about the game or the developer by visiting its Kickstarter page. You can also watch the video provided below.