Hearthstone has been steadily growing, and the developers are all set to bring some interesting changes to the game.

  • MORE: Patch Notes For Apex Legends Update 1.79 Today (August 30) - Prowler Arenas Fix

Hearthstone has received an all-new Battlegrounds update today which makes some interesting changes to the game. Here are the complete patch notes.

Hearthstone Battlegrounds Update - Patch Notes Today, August 30

General Updates

  • Battlegrounds Specific Keyword added, AvengeDoes something after (x) friendly minions die.
  • The length of turns 3-9 have been increased by 5 seconds. We may further adjust the length of turns sometime in the future.
  • Darkmoon Prizes have been disabled.
  • All players’ Battlegrounds ratings have been reset for a new season.
  • Damage cap of 15 damage has been added until the first player dies. Please note that the damage cap does not check for player deaths until the start of each Recruit Phase, meaning if someone concedes, disconnects, or dies during the Recruit Phase (Is Wrath Weaver ever really on your team?), the damage cap will still be present for that combat.
  • Players with Battlegrounds Perks are now more likely to be offered new Heroes during the two-week early access period that follows their initial announcement. In every lobby during the two-week early access period, the option to play with new Heroes will be distributed at random between players with Battlegrounds Perks. No player will be offered more than one new Hero.

New Heroes

Master Nguyen

  • Power of the Storm [Passive]
    • At the start of every turn, choose from 2 new Hero Powers.

Master Nguyen Hero FrameCariel Roame

  • Conviction (Rank 1)
    • Give a random friendly minion +1/+1. (Upgrades at Tavern Tier 3.)
  • Conviction (Rank 2)
    • Give three random friendly minions +1/+1. (Upgrades at Tavern Tier 5.)
  • Conviction (Rank 3)
    • Give five random friendly minions +1/+1.

Cariel Roame Hero FramePlayers with Battlegrounds Perks will have early access to the Heroes above before they’re formally released on September 14.

New Minions

BEASTSLeapfrogger

  • [Tier 2, Beast] Deathrattle: Give a friendly Beast +2/+2 and this Deathrattle.
Leapfrogger has 3 attack and 3 health
Golden Leapfrogger health and attack are double, card text reads Deathrattle: Give a friendly Beast +4/+4 and this Deathrattle.

Sewer Rat

  • [Tier 2, Beast] Deathrattle: Summon a 2/3 Turtle with Taunt.
Sewer Rat has 3 attack and 2 health.
Golden Sewer Rat has double attack and health with card text that reads Deathrattle: Summon a 4/6 Turtle with Taunt.

Bird Buddy

  • [Tier 3] Avenge (1): Give your Beasts +1/+1.
Bird Buddy has 2 Attack and 4 Health.
Golden Bird Buddy has double health and attach with card text that reads Avenge (1): Give your Beats +2/+2.

Reanimating Rattler

  • [Tier 4, Beast] Battlecry: Give a friendly Beast Reborn.
Reanimating Rattler has 6 attack and 2 health.
Golden Reanimating Rattler has double attack and health with the same battlecry as the regular version.

Palescale Crocolisk

  • [Tier 5, Beast] Avenge (2) and Deathrattle: Give another friendly Beast +6/+6.
Palescale Crocolisk has 4 attack and 5 health.
Golden Palescale Crocolisk has double attack and health with card text that reads Avenge (2) and Deathrattle: Give another friendly Beast +12/+12.

DEMONSImpulsive Trickster

  • [Tier 1, Demon] Deathrattle: Give this minion's maximum Health to a friendly minion.
Impulsive Trickster has 2 attack and 2 health.
Golden Impulsive Trickster has double health and attack with a card text that reads Deathrattle: Give this minion's maximum Health to a friendly minion twice.

Icky Imp

  • [Tier 1, Demon] Deathrattle: Summon two 1/1 Imps.
Icky Imp has 1 attack and 1 health.
Golden Icky Imp has 2 attack and 2 health with a card text that reads Deathrattle: Summon two 2/2 Imps.

Impatient Doomsayer

  • [Tier 3] Avenge (3): Add a random Demon to your hand.
Impatient Doomsayer has 2 attack and 6 health.
Golden Impatient Doomsayer has double health and attack with a card text that reads Avenge (3): Add 2 random Demons to your hand.

Kathra'natir

  • [Tier 4, Demon] Your other Demons have +3 Attack. Your Hero is Immune.
Kathranatir has 7 attack and 5 health.
Golden Kathranatir has double health and attack with a card text that reads Your other Demons have +6 Attack. Your Hero is Immune.

Insatiable Ur'zul

  • [Tier 5, Demon] Taunt. After you play a Demon, consume a minion in Bob's Tavern to gain its stats.
Insatiable Urzul has 4 attack and 6 health.
Golden Insatiable Urzul has double attack and health with a card text that reads Taunt. After you play a Demon, consume a minion in Bob's Tavern to gain double its stats.

Famished Felbat

  • [Tier 6, Demon] At the end of your turn, each friendly Demon consumes a minion in Bob's Tavern to gain its stats.
Famished Felbat has 9 attack and 5 health.
Golden Famished Felbat has double health and attack with a card text that reads At the end of your turn, each friendly Demon consumes a minion in Bob's Tavern to gain double its stats.

MECHSPupbot

  • [Tier 1, Mech] Divine Shield
Pupbot has 2 attack and 1 health.
Golden Pupbot has 4 attack and 2 health with the same card text as the regular version (Divine Shield).

Mechano-Tank

  • [Tier 4, Mech] Avenge (2): Deal 6 damage to the highest Health enemy minion.
Mechano-Tank has 6 attack and 3 health.
Golden Mechano-Tank has double health and attack with a card text that reads Avenge (2): Deal 6 damage to the highest Health enemy minion twice.

Grease Bot

  • [Tier 4, Mech] After a friendly minion loses Divine Shield, give it +2/+1 permanently.
Grease Bot has 3 attack and 6 health.
Golden Grease Bot has double health and attack with a card text that reads After a friendly minion loses Divine Shield, give it +4/+2 permanently.

Holy Mecherel

  • [Tier 5, Mech] After a friendly minion loses Divine Shield, gain Divine Shield.
Holy Mecherel has 8 attack and 4 health.
Golden Holy Mecherel has double health and attack with the same card text as the regular version.

Omega Buster

  • [Tier 6, Mech] Deathrattle: Summon six 1/1 Microbots. For each that doesn't fit, give your Mechs +1/+1.
Omega Buster has 6 attack and 6 health.
Golden OmegaBuster has double health and attack with a card text that says Deathrattle: Summon six 2/2 Microbots. For each that doesn't fit, give your Mechs +2/+2.

MURLOCSSaltscale Honcho

  • [Tier 2, Murloc] After you play a Murloc, give two other friendly Murlocs +1 Health.
Saltscale Honcho has 3 attack and 2 health.
Golden Saltscale Honcho has double health and attack with a card text that reads After you play a Murloc, give two other friendly Murlocs +2 Health.

Swolefin

  • [Tier 3, Murloc] Battlecry: Gain +2/+1 for each other friendly Murloc.
Swolefin has 4 attack and 2 health.
Golden Swolefin has double attack and health with a battlecry that reads Gain +4/+2 for each other friendly Murloc.

SI:Sefin

  • [Tier 5, Murloc] Avenge (3): Give a friendly Murloc Poisonous permanently.
SI:Sefin has 2 attack and 6 health.
Golden SI:Sefin has double attack and health with a card text that reads Avenge (3) Give 2 friendly Murlocs Poisonous permanently.

Seafood Slinger

  • [Tier 6] Battlecry: Make a Murloc Golden.
Seafood Slinger has 5 attack and 5 health.
Golden Seafood Slinger has double health and attack with the same battlecry as the regular version.

DRAGONSEvolving Chromawing

  • [Tier 1, Dragon] After you upgrade your Tavern Tier, double this minion's Attack.
Evolving Chromawing has 1 attack and 3 health.
Golden Evolving Chromawing has double stats with a card text that reads After you upgrade your Tavern Tier, triple this minion's Attack.

Whelp Smuggler

  • [Tier 2] After a friendly Dragon gains Attack, give it +2 Health.
Whelp Smuggler has 2 attack and 4 health.
 Golden Whelp Smuggler has double attack and health with a card text that reads After a friendly Dragon gains Attack, give it +4 Health.

Tarecgosa

  • [Tier 3, Dragon] This permanently keeps enchantments from combat.
Tarecgosa has 4 attack and 4 health.
Golden Tarecgosa has double health and attack with a card text that reads This permanently doubles and keeps enchantments from combat.

Prized Promo-Drake

  • [Tier 4, Dragon] Start of Combat: Give adjacent minions +1/+1 for each friendly Dragon.
Prized Promo-Drake has 5 attack and 5 health.
Golden Prized Promo-Drake has double stats with a card text that reads Start of Combat: Give adjacent minions +2/+2 for each friendly Dragon.

Prestor's Pyrospawn

  • [Tier 4, Dragon] Whenever another friendly Dragon attacks, deal 3 damage to its target.
Prestors Pyrospawn has 3 attack and 5 Health.
Golden Prestors Pyrospawn has double stats with a card text that reads whenever another friendly Dragon attacks, deal 6 damage to its target.

PIRATESDefiant Shipwright

  • [Tier 2] After you upgrade your Tavern Tier, add a random Pirate to Bob's Tavern.
Defiant Shipwright has 3 attack and 4 health.
Golden Defiant Shipwrigh has double stats with a card text that reads After you upgrade your Tavern Tier, add two random Pirates to Bob's Tavern.

Briny Bootlegger

  • [Tier 3, Pirate] At the end of your turn, if you have another Pirate, add a Gold Coin to your hand.
Briny Bootlegger has 4 attack and 4 health.
Golden Briny Bootlegger has double stats with a card text that reads At the end of your turn, if you have another Pirate, add 2 Gold Coins to your hand.

Peggy Brittlebone

  • [Tier 4, Pirate] After a card is added to your hand, give another Pirate +1/+1.
Peggy Brittlebone has 5 attack and 3 health.
Golden Peggy Brittlebone has double stats and a card text that reads After a card is added to your hand, give another random Pirate +2/+2.

Tony Two-Tusk

  • [Tier 5, Pirate] Avenge (5): Make another friendly Pirate Golden permanently.
Tony Two-Tusk has 4 attack and 6 health.
Golden Tony Two-Tusk has double stats with a card text that reads Avenge (5) Make 2 other friendly Pirates Golden permanently.

Nosy Looter

  • [Tier 6, Pirate] Every two turns, add a random Golden minion to your hand.
Nosy Looter has 7 attack and 6 health.
Golden Nosy Looter has double stats with a card text that reads At the start of your turn, add a random Golden minion to your hand.

ELEMENTALSSmogger

  • [Tier 3, Elemental] Battlecry: Give a friendly Elemental stats equal to your Tavern Tier.
Smogger has 3 attack and 3 health.
Golden Smogger has double stats with a battlecry that reads give a friendly Elemental stats equal to your Tavern Tier twice.

Dazzling Lightspawn

  • [Tier 4, Elemental] Avenge (2): Elementals in Bob's Tavern have +1/+1 for the rest of the game.
Dazzling Lightspawn has 4 attack and 5 health.
Golden Dazzling Lightspawn has double stats with a card text that reads Avenge (2): Elementals in Bob's Tavern have +2/+2 for the rest of the game.

Recycling Wraith

  • [Tier 4, Elemental] After you play an Elemental, your next Refresh costs (0).
Recycling Wraith has 5 attack and 4 health.
Golden Recycling Wraith has double stats with a card text that reads After you play an Elemental, your next two Refreshes cost (0).

Master of Realities

  • [Tier 6] Taunt. After a friendly Elemental gains stats, gain +1/+1.
Master of Realities has 6 attack and 6 health.
Golden Master of Realities has double stats with a card text that reads Taunt. After a friendly Elemental gains stats, gain +2/+2.

QUILBOARGemsplitter

  • [Tier 3, Quilboar] After a friendly minion loses Divine Shield, gain a Blood Gem.
Gemsplitter has 2 attack and 4 health.
Golden Gemsplitter has double stats with a card text that reads after a friendly minion loses Divine Shield, gain 2 Blood Gems.

NEUTRALBudding Greenthumb

  • [Tier 3] Avenge (3): Give adjacent minions +2/+1 permanently.
Budding Greenthumb has 1 attack and 4 health.
Golden Budding Greenthumb had double stats with a card text that reads Avenge (3): Give adjacent minions +4/+2 permanently.

Witchwing Nestmatron

  • [Tier 4] Avenge (3): Add a random Battlecry minion to your hand.
Witchwing Nestmatron has 3 attack and 5 health.
Golden Witchwing Nestmatron has double stats with card text that reads Avenge (3): Add 2 random Battlecry minions to your hand.

Updated Minion

Arm of the Empire

  • Old: 5 Health → New: 4 Health
Old Arm of the Empire had 5 health.
cardchanges_arrow.png
New Arm of the Empire has 4 health.

Removed Minions

Tavern Tier 1

  • Fiendish Servant
  • Vulgar Homunculus
  • Micro Machine
  • Murloc Tidecaller
  • Dragonspawn Lieutenant

Tavern Tier 2

  • Pack Leader
  • Kindly Grandmother
  • Steward of Time
  • Waxrider Togwaggle
  • Southsea Captain
  • Tormented Ritualist

Tavern Tier 3

  • Arcane Assistant
  • Imp Gang Boss
  • Infested Wolf
  • Iron Sensei
  • Hangry Dragon
  • Bloodsail Cannoneer
  • Warden of Old
  • Crystalweaver
  • Thorncaller

Tavern Tier 4

  • Virmen Sensei
  • Hexruin Maurader
  • Junkbot
  • Toxfin
  • Herald of Flame
  • Qiraji Harbinger
  • Bolvar, Fireblood
  • Security Rover

Tavern Tier 5

  • Sneed's Old Shredder
  • Nat Pagle, Extreme Angler
  • Seabreaker Goliath
  • Ironhide Direhorn
  • Mythrax, the Unraveler
  • Mal'Ganis
  • Faceless Taverngoer

Tavern Tier 6

  • The Tide Razor
  • Lieutenant Garr