Here Is What DICE Changed in Star Wars Battlefront Since the Beta; Weak AT-AT and AT-ST Spots Added and More
EA DICE announced some of the changes they made to Star Wars Battlefront since the beta, and they are welcomed fixes.
If you played Star Wars Battlefront’s beta, you will know that AT-AT and AT-ST took forever to be destroyed. EA DICE listened to your feedback and adjusted it to have weak spots, so if you shoot them there, they will take more damage. Another thing I am really happy is gone, is the automatic hero damage done over time, which limits your use of Heroes and Villians to just mere minutes unless you kill other players.
Here is all the changes revealed:
Partner and Party System
Joining and playing a game of Star Wars Battlefront with friends should be as easy and smooth as possible, and we’ve done several tweaks in this area. For instance, it will be possible to join a friend via the Xbox Friends app, and you’ll also be able to see your party friends in-game (look for green dots on the map) – but you cannot spawn on them.
Speaking of spawning, we’ve listened to your feedback on how this was handled on Hoth. Here, we’ve added combat areas that are different for Rebels and Imperials to mitigate spawn camping, and the spawn distances for the two teams have been adjusted on the first uplink.
Vehicles and Weapons
To make your fights as fun and fair as possible, several tweaks to vehicles and weapons have been made. The Cycler Rifle, for instance, has been balanced with bullet drop and slower projectile speed for more deserving kills.
Walkers should be mighty – but not invincible – so weak spots have been added to the AT-AT and AT-ST vehicles. Furthermore, damage balancing is vital for a fair game, and we’ve tweaked this balance for how vehicles, troopers, Star Cards, and ion weapons stand up against each other.
Heroes and Villains
Playing as Luke Skywalker, Darth Vader, or any other of the Star Wars Battlefront heroes and villains is something we want to feel truly special, and to achieve this we’ve made several tweaks. Two things we decided to remove were the automatic damage done to heroes over time, and the ability of getting health back when killing enemies. Ultimately, we think this will perfect the power fantasy of playing as these characters.
These are far from all the updates we’ve done thanks to your input, but hopefully they’ll give you an idea on what we’ve been doing to tweak Star Wars Battlefront to make it as enjoyable as possible at launch.
Star Wars Battlefront is set to launch on November 17 for the PS4, Xbox One and PC