Hide or Die Exceeds Kickstarter Goal Two Weeks Before End of Campaign

With two weeks left in Hide or Die's Kickstarter campaign, the developers have created a new list of stretch goals for additional backers.

on June 3, 2018 1:49 PM

Last month, a Kickstarter campaign began for asymmetrical horror game Hide or Day. The goal was to raise $54,500 by June 18th, and at the time of this writing, they have exceeded that goal and currently have raised $76,000. With two weeks left in the campaign, VecFour Digital, the game’s developer, has added a list of stretch goals.

The new tiers include:

$70,000 – COMMUNITY MAP DESIGN
We will work with the community concept and design a map. We will create a discord channel where discord members can submit ideas vote on features, and give feedback on the level.

$80,000 – ADDITIONAL HUNTER
A new hunter will be added for all backers. This will be an unlockable hunter that all backers will have instant access to. Mommy has a problem.

$100,000 – DEDICATED SERVERS
Better Performance. Smoother Gameplay. Worldwide Support.

$120,000
 – CUSTOM GAMES
Want a specific map rotation? Limited round lengths, Faster Sprint or less gravity? Custom games will allow players ultimate control.

Since more than $70,000 has been raised, VecFour Digital posted an update on the Kickstarter page yesterday thanking all of the game’s backers. They also stated that they will be creating a Discord channel for all of the backers to vote on the map design once the campaign finishes.

Hide or Die finds players fighting to survive once they escape from an underground bunker. Survivors can work together to scavenge and avoid the darkness, which drives them crazy, or end up killing each other. The last survivor will be pitted against a hunter in a final showdown until the cycle begins again.

If this peaks your interest in the game, head over to the Kickstarter campaign if you like to contribute before it ends on June 18th. Hide or Die is expected to be released in October 2018 for PC.

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Ashley is a staff writer at DualShockers based near Chicago. She has a degree in English for Secondary Education from Bradley University. While she loves almost any story-driven RPG, she'd be happy playing the original Mass Effect Trilogy for the rest of time.