Hideo Kojima Shares How He Creates Characters for His Games

on April 26, 2016 9:04 PM

At the moment legendary Metal Gear Solid creator Hideo Kojima is probably working on the concept of the first game of his new Kojima Productions studio (that is supposed to come to PS4 and PC), so it’s quite interesting that he decided to share on Twitter the parameters that he keeps in mind when he creates a character for his titles.

He also talked further about the last point, explaining how he thinks on how cosplayers will portray his characters.

Personally, I always found Kojima-san’s characters charming in their flawed but strongly unique personalities. I honestly can’t wait to see who his new protagonist will be.

Hopefully, we’ll hear more in the not-too-far future.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.