Hideo Kojima Praises PS4’s Graphics and Ability to Connect Core and Social Gamers
Metal Gear Solid V: Ground Zeroes and The Phantom Pain director Hideo Kojima was at the PS4 launch event two days ago, and he has high expectations for the console, as he expressed in an interview on the Japanese website Game Spark.
Kojima-san feels that the launch of the PS4 is very good because graphics have evolved towards a quality similar to a movie, and he wants everyone to play a game that is immersive.
In addition to that, improved graphics are also useful for his game in a more specific way: since intolerance between different ethnicity is a main focus of Metal Gear Solid V, the higher visual expressiveness will increase the possibility to better show the difference between races and ethnic groups, not just with something like the hair color, but even with subtle differences like the way one moves.
He also thinks that social and smartphone games are becoming very popular, especially in Japan, and since the PS4 will be able to create a bridge between social gamers and core gamers, 2013 and 2014 are going to be “a good time”.
I remember hearing people saying that about the Wii, a long time ago, but it didn’t create that much of a connection between casual gamers and core gamers. As a matter of fact, in some ways it created even more of a divide. Hopefully Kojima-san is right and the PS4 (and the Xbox One, even if Kojima didn’t mention Microsoft’s upcoming console during the interview) will manage to find a better degree of success in that environment.