Hideo Kojima Shows Even More Metal Gear Solid V: The Phantom Pain, Talks About Past and Present

on December 29, 2014 12:42 PM

Metal Gear Solid V: Director Hideo Kojima is working long hours on Metal Gear Solid V: The Phantom Pain, at least if the timing of his tweets is to be believed. The latest, simply titled “checking,” and showing more of the game, was made at almost 10 PM Japan time.

Kojima-san also reasoned about the fact that technology has changed since when he made Metal Gear Solid 4, but what he does ultimately remains the same.

I was re-watching the making of MGS4, theversion narrated by Director Tsukamoto that shipped with the game and hasn’t been broadcasted over CS or BS. It has been six years since then. Times have changed. Technology, tools, games and even fashion changed.

What what I’m doing did not change. It should be the same for movies. It’s creating with ultimate passion (laughs).

Earlier today, Kojima-san explained how he’s currently putting the various elements of the game together, and it’s interesting to see how his last labor of love is shaping up.

For old time’s sake he also shared a picture from the time in which he was recording the voices for Metal Gear Solid 4.

Times have changed, war has changed, but apparently Kojima-san never ages.


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.