Hideo Kojima Wasn’t Ready to Show Metal Gear Solid V’s Demo, But Will Do it Due to High Demand
Hideo Kojima is going to introduce today the gameplay demo of Metal Gear Solid V: The Phantom Pain that was showcased behind closed doors at E3, but he cautioned his fans on Twitter that he’s doing so just due to popular demand.
Unlike linear game, in open world game, we can’t use the method of creating one spot thoroughly and move to next spot. Instead we are required to create endless map and vast degree of action freedom on the field in order to accomplish gradually.
Thus showing the gameplay demo at this stage is still in early stage, but we do it just because we received high demand from users.
It’s worth mentioning that the original Japanese tweets were quite a bit more understandable (if you can read Japanese, of course), and a translation is included below for clarity:
With open world games, you can’t use the old production techniques, unlike linear games, allowing you to create only a portion of the game throughly, and then moving to the next.
We are creating an endless map with a vast degree of freedom of action, and we’ll continue to improve it gradually. I did not want to show it officially yet, but we’ll do it because the demand is very high.
Incidentally, Kojima-san also shared an interesting piece of trivia, mentioning the games that inspired him:
Four games influenced me: XEVIOUS, Super Mario, The Portopia Serial Murder Case, & Outer World. Will Outer World current gen come out?
Looks like his wish is going to be granted soon, as “Outer World” is the Japanese title of Delphine Software’s 1991 classic Another World, which will be released for PS4 on the 25th. Can’t say Kojima-san doesn’t have good taste in games.