Today, developer Guerrilla Games and publisher Sony Interactive Entertainment announced (and detailed) that Horizon: Zero Dawn’s new update — update 1.30 — is set to arrive today: bringing with it New Game+, Ultra Hard Difficulty, and more.
New Game+ is perhaps the most notably addition of the update, allowing players to relive the adventures of Aloy without losing character progression or their collected inventory. However, while you can still collect XP during your adventure, you can’t surpass level 50. Updated versions of existing weapons and outfits with an extra modification slot have also been added, though Guerrilla Games notes that these things won’t come cheap.
New Game+ also comes with two new Trophies and extra unlockable content that gives players the ability to add a variety of different facepaints or even change Aloy’s Focus.
In addition to New Game+ is the arrival of a new “Ultra Hard” difficulty level. Before embarking on a new quest you can manually adjust the difficulty level to your liking, including to this new one, which enhances machine senses and behavior and will limit player health regen and other additional smaller tweaks. Notably, once you put on Ultra Hard difficulty, you can’t take it off.
The patch/update will also include additional fixes to a variety of progressions issues plaguing some players. You can view the full patch notes below:
- New game+ added for players who want to play through the game with their existing gear.
- Ultra Hard mode is added for the players that are up for another challenge!
- Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
- Added support for all EU and US text Languages on EU and US games.
- Fixed an issue for some players in “The Looming Shadow” where two guards would disappear after Blameless Marad speaks to them.
- Fixed an issue for certain players with the Lodge Ropecaster where the ropecaster’s anchors that are automatically shot in the ground would not stick to the terrain while shooting from a crouched position.
- Fixed an issue for some players where bandit camps would incorrectly display as ‘Undiscovered’ within the world map if the player had cleared all bandit camps.
- Fixed an issue with “Cauldron Zeta” where for some players the quest log would disappear after completing the quest.
- Fixed an issue that some players encountered with the animations of Aloy. When the player would perform a melee attack and use the Focus almost simultaneously, it would cause Aloy’s upper body to twist unnatural for a moment.
- Fixed an issue with the humanoid scream and attack indicators.
- Fixed an issue in “Deep Secrets of the Earth” where for some players the data points in Sobeck’s office were not obtainable if the player wanted to pick them after the explosion caused by Helis, as they had disappeared.
- Fixed an issue with the Tearblaster statistics being incorrectly displayed in the weapon wheel.
Progression Issues Fixes
- Fixed an issue in “Field of the Fallen” where for some players Erend would not appear and thus blocked progression of this quest.
- Fixed an issue in “The City of the Sun” where some players might teleport through the protester scene, blocking progression as Erend would not open the door to Olin’s apartment.
- Fixed miscellaneous crashes.
- Minor text fixes.
Horizon: Zero Dawn is available on PS4, where it launched back in late February (or March depending on what part of the globe you inhabit). As of April 30th, the game has sold an impressive 3.4 million copies. Additionally, it also has an expansion on the way — The Frozen Wilds — which was revealed at E3 2017, and is slated to release sometime later this year.