How Infinity Ward Can Solve Their Glitching Woes for Good

If you’ve played Infinity Ward’s, Call of Duty: Modern Warfare 2 anytime during the past 3 weeks then you should already know about the glitching/cheating/boosting that I am referring to in the title of this article. If you are living under a rock, and don’t keep up with much of the gaming industry goings on, then this brief breakdown HERE. So now that your up to speed with what’s going on, here’s an idea of how Infinity Ward can solve all of this, but it’s not with the patch fix that you think (or the you’re waiting on).

To understand these recent happenings online, I think it’s good to know a little piece of the history behind it. One thing that has been a big part of gaming for the past decade or so (especially on the PC) is the idea of modifications or mods. It really garnered mainstream success after the launch of this one small title. You might have heard of it, it’s called Half-Life.

Mods have changed a whole lot in a very short time. It was started as a means of expressing one’s creative talents by using the tools or exploits found within a game’s programming. It proved to be a creative license of sorts for people who have little to no knowledge of how to actually program, are now able to make changes as they see fit.

When thinking about in that respect the idea of mods is actually pretty cool. There have been times when people are able to tune a game into being even more engaging than the original title by using it’s tools and loopholes found throughout. Does Counterstrike Source ring a bell? It should because that was originally a mod.

So in the same way that mods can be used to create, they can be also used to destroy. Destroy may be a strong word, but they can definitely be used to really devastate someone’s experience with a game. This past generation, and late into the last one (Halo 2 stand-by glitch anyone?) modding/glitching has since transformed into a non-stop search for loopholes in titles in order to provide advantages over other players.

Some would argue that these loopholes are simply cheats or glitches, and they are but they are still considered mods, as the user is modifying the game to their needs whilst creating some sort of advantage. Even if it’s a bug that should have been picked up during testing, perhaps a broken texture, if you are using it to an advantage then you are modifying what is supposed to be a level playing field.

The recent exploits taking place in Modern Warfare 2 are just that. Although many would argue, especially thoseagainst it (like myself), you still have to give some credit to those that discovered these loopholes in such short time. No one likes to be dragged into these matches, where more often than not you go something like 5-40 and destroy your kill to death ratio in the process but at the same time, these dirty rotten cheating modders have really done something incredible by taking the game and making it their own.

Recently, I went into a team deathmatch lobby where I heard one player telling another about this “awesome and fun” game type (his words not mine) that comes up from time to time. As he was talking I quickly realized that he was in fact talking about playing in a glitched match, and was really excited telling his friend all about it. In my mind I’m thinking to myself “I hate those dirty fucking cheaters” while this guy is describing it as the best thing to happen to gaming since the analog stick. Talk about one man’s trash being another man’s treasure, but then it dawned on me.

This guy may actually be on to something. He can’t be the only idiot who thinks it’s fun, right? Sheesh, maybe I’m in the minority! Maybe people actually like it more than hate it. With that said and upon further review, and discussions with other hardcore MW2’ers we came to the conclusion that Infinity Ward should maybe look into the idea of making a mod gametype playlist! Does that sound too crazy? I don’t think so.

If it were to be done this way it would make all parties happy. I figured it would keep the regular gametypes free of garbage. And we get to pack all of the online idiots into there own community where they could only get on each others nerves instead of everyone else’s. If they want to play “Free For All” matches in the Rust map with automatic firing AC-130 gunships, as well as non-stop chopper gunners, while completely fudging up their stats…well then more power to them. As long as others and myself can enjoy the game that for which we all paid $60 (I paid $120 for both 360 and PS3 versions) for without getting cheated we’ll all be happy.

Just give the online losers what they need to we can play in peace. Oh and reset stats by the way, to bring all of the boosters back down to earth! You can’t always get what you want, but give these modders what they need so I (or anyone else) don’t need to bothered by them any more. Thanks for listening.

Have something to tell us about this article?
Let us know
Joel Taveras

Joel Taveras is one of the founding members of DualShockers. He hails from New York City where he lives with his wife and two sons. During his tenure with the site, he's held every position from news writer to community manager to editor in chief. Currently he manages the behind the scenes and day-to-day operations at the publication.

Video Trailers

Tribes of Midgard - Giants Are Coming Trailer
Rocket League - Fast & Furious Bundle Trailer

Got a tip?

Let us know