Hunt: Showdown Developer Diary Delves into its Development History and Gameplay
Crytek's Hunt: Showdown has received its first developer diary, which which covers both the game's history as Hunt: Horrors of the Gilded Age and details the current state of the game.
Crytek released a developer diary for its upcoming supernatural multiplayer PC game Hunt: Showdown today. This dev diary covers a ton about the game, from its troubled development as Hunt: Horrors of the Gilded Age, to its subsequent development and presentation at E3 this year.
The game started development as Hunt: Horrors of the Gilded Age at Crytek USA, and was a cooperative four player online experience somewhat similar to Left 4 Dead, with the biggest differences being its set in a supernatural creature infested 18th century, and that it was a third person game. While the developers worked really hard on the game and made a decent amount of progress, even showing off the game at E3 2014, Crytek ended up going through some major reshuffling. This caused many studios to be shut down, including Crytek USA, so Hunt: Horrors of the Gilded Age was sent back to the drawing board.
That is where the game transformed into what it is now, a first person multiplayer experience where teams of two attempt to take down a supernatural beast and escape with its rewards. The game was teased back in May, but was revealed at E3 this year. If you want to see the game in action and learn about how it works more, you can check out our E3 Preview and a gameplay video.
You can check out the new developer diary below. Hunt: Showdown is currently only slated for a PC release, and does not yet have a release date.