Hunted Developers Talk Sounds

May 20, 2011

I think that just about any well versed gamer will agree with me when I say that the sound in a game is a very noteworthy and important thing. On a small scale, you may never notice the sounds or music. On a large scale, whether the game is good or bad could depend on these things. Bethesda has updated their blog with a developer diary which explores the sound in the upcoming action adventure title Hunted: The Demon’s Forge.

As you’ll see in the vid, these guys took the sounds and music quite seriously. Every sound in the game was made, meaning it doesn’t use any stock sounds, which is pretty neat. Other details about creating effects to give the game a spooky, enchanting environments are equally interesting. I genuinely hope that the game looks and plays good, in addition to being audibly awesome. Hunted: The Demon’s Forge will be available on HD consoles and the PC on May 31st. Hit the break for the developer diary.


[Bethesda Blog]

Kenneth Richardson

Kenneth is a Graphics and Game Design student who's worked as an author for since June of 2010. His favorite gaming genres are Fighting, Role Playing and Sadistic Action games like Ninja Gaiden and Bayonetta. In addition to gaming, he is also strongly interested in music, fashion, art, culture, literature, education, religion, cuisine, photography, architecture, philosophy, film, dance, and most forms of creative expression.

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