Hyrule Warriors: Age of Calamity Gameplay Gives Us A Better Look At The Divine Beasts In Action
Switch exclusive Hyrule Warriors: Age of Calamity, releasing November 20, got more gameplay through its Japanese commercials.
Koei Tecmo and Nintendo revealed two new commercials for Hyrule Warriors: Age of Calamity, revealing more gameplay in the process. Both are TV commercials airing in Japan, so they’re pretty short, but quite intense. They most notably show the Divine Beasts, which were revealed to be playable and not simple cutscenes extra, through the previous trailer.
Here is the first commercial, a short version of 15 seconds. Showing Zelda, Link, the Champions, and a bit of the Divine Beasts.
Here is the second Japanese commercial for Hyrule Warriors: Age of Calamity:
Hyrule Warriors: Age of Calamity is the newest action game born from Omega Force developers handling another company’s IP. It follows Persona 5 Scramble The Phantom Strikers, available on PS4 and Switch in Japan since February 20, 2020. The first Hyrule Warriors game was originally released on Wii U in 2014, before getting ported to Nintendo 3DS and then receiving an ultimate enhanced version on Switch in 2018.
You can read more on Hyrule Warriors: Age of Calamity, most notably comments from the staff, through our coverage of the game at TGS 2020. You can also check out the profiles for returning characters such as the King of Hyrule, Hestu and Kohga, followed by Robbie and Purah.
Additionally a short BGM sample was published on Twitter as the Japanese official account for the game is counting down towards release.
— 『ゼルダ無双 厄災の黙示録』公式アカウント (@zelda_musou) November 13, 2020
A demo for Hyrule Warriors: Age of Calamity is available now. You can play through the game’s whole first chapter. Saves from the demo will be transferable into the final game. Age of Calamity is definitely one of the most promising mainstream releases of the end of 2020.
This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.