By now, it has been revealed that Team Bondi, the developer behind critically acclaimed L.A. Noire , has slighted over 130 Australian developers in work on the game, not giving them creative credit and mistreating their contractual employees. Well, as much as of an injustice this may be, it is still only a claim, and the International Game Developers Association, an independent collective of industry professionals that regulate the ethical and moral standards of the industry, has announced that they are launching a full investigation into the matter.
Brian Robbins, the chairman of the IGDA spoke to Develop and said the following, “Reports of 12-hour a day, lengthy crunch time, if true, are absolutely unacceptable and harmful to the individuals involved, the final product, and the industry as a whole,” echoing sentiments made in the past by a variety of game industry leaders. He also encouraged the aforementioned folks tied to Team Bondi to shoot an email to “email@example.com,” before he added, “But no lolcats please … okay, maybe a few.”
So if you happen to run into any information that has to do with Team Bondi’s treatment of workers, go ahead and email Brian at firstname.lastname@example.org.