The developers of Assassin’s Creed 4 are looking to push the limits of the new generation of consoles, says lead designer Jean-Sebastien Decant.
While he’s pleased with how the production of Assassin’s Creed 4 went, he’s not sure that it’s the best example of a ‘next-gen’ game.
We cannot tell you that we’re happy and this is how we want the game to be and we’re going to do ten more games with exactly that same gameplay. No, we are unhappy. We want to do more.
Decant does feel that in this regard, Assassin’s Creed 4 has done better than other games in the series, pushing the limits of a new gameplay mechanic in the sailing.
I also think we kind of totally exploded the limits of the game by bringing the naval and the ship customisation and the ship battles. So we made progress, thanks actually to the thematics that we chose.
Next time we will have to find thematics that will help us also to expand the game once again.”
When asked how he thought Assassin’s Creed would look in the next generation, Decant suggested that open world multiplayer experiences would be the way forward.
I think we’re going toward a gaming place where the open world will be shared with other players. More and more. Socially speaking, but also maybe multiplayer stuff. And we will have to consider the open world much more like a platform that we could sustain for years