inFAMOUS: Second Son’s Day One Patch Will Be About 350 Mb, “Well Worth the Time to Download it”

on March 12, 2014 5:14 PM

Yesterday I had a chat with Sucker Punch Studio Head and Co-founder Brian Fleming, during an inFAMOUS: Second Son preview event in Rome, and I took the chance to ask him how much the day one patch of the game will weigh on our hard disks.

Fleming mentioned that he believes it’s about 350 Mb, and the studio “worked hard to keep it small.” He also added that we should really take our time to download it.

I highly, highly recommend people pick it up. The improvements and other things inside of it are well worth the time to download it.

It’s definitely nice to see that Sucker Punch thought about those of us that don’t have ultra-fast internet connections, or have to live with download limits (seriously, I don’t know how I’d survive with that), by making an effort to keep the patch small.

We’re only nine days away from the launch of inFAMOUS: Second Son, and the wait is starting to be really hard to bear for many, but I doubt a few minutes more to download 350 Mb of data are going to hurt us that much.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.