This week we had the chance to catch up with Cordwood Interactive creative director Martin Sahlin. Sahlin heads the development team behind the feel-heavy, E3 show stealing title Unravel. On the surface, Unravel is a puzzle-platformer, similar in experience to something like LIMBO, but underneath it all the game’s creative director (Sahlin) is using as a vehicle to tell a more personal story, one that he hopes players uncover and appreciate as they play. We interviewed Sahlin to discuss Unravel and the future of more thought provoking video games like it. You can check out the full video below.
Beware: feels ahead.